Login |  Register




Post new topic Reply to topic  [ 8 posts ] 
Author Message
 Post subject: Learning from a book or video
PostPosted: Wed Jul 11, 2012 1:10 am 
User avatar
Joined: Wed Jan 11, 2012 11:04 pm
Posts: 114
Hi Andy,

I was just wondering if you ever thought of doing videos to accompany your books. In the vein of Eat 3D and such.

I find that no matter how good a book is that sometimes I find it easier to learn things from a video than from a book.

Or perhaps I just have a low attention span LOL.

Asimov

_________________
Asimov

"They say you're beautiful and they'll always let you in,
but doors are never open to the child without a trace of sin".
- Ronnie James Dio 1987.
http://www.asimoventerprises.co.uk


Profile  Offline
 
 Post subject: Re: Learning from a book or video
PostPosted: Wed Jul 11, 2012 7:06 am 
User avatar
Joined: Wed Feb 18, 2009 9:34 pm
Posts: 1943
Location: Cambridgshire
Andy has done some videos, they are available from the focal press web site.

_________________
http://www.nickigoe.co.uk

http://www.nickigoe.blogspot.com


Profile  Offline
 
 Post subject: Re: Learning from a book or video
PostPosted: Wed Nov 14, 2012 1:39 pm 
User avatar
Joined: Sun Feb 22, 2009 1:33 pm
Posts: 4891
yup - here are the maya ones...


Maya in Minutes... http://www.taylorandfrancis.com/books/details/9780240820873/

there are a Max in minutes set too - if you want them and can't find them, online, let me know.

_________________
Mila Executive Producer
info@3d-for-games.com

http://www.3D-For-Games.com
http://www.ThePixelBullies.com


Profile  Offline
 
 Post subject: Re: Learning from a book or video
PostPosted: Sun Jun 02, 2013 11:18 pm 
User avatar
Joined: Wed Jan 11, 2012 11:04 pm
Posts: 114
Hi Andy,

Thanks, but I am strictly a 3ds max/mudbox kinda guy LOL. Tried maya and couldn't get on with it.

_________________
Asimov

"They say you're beautiful and they'll always let you in,
but doors are never open to the child without a trace of sin".
- Ronnie James Dio 1987.
http://www.asimoventerprises.co.uk


Profile  Offline
 
 Post subject: Re: Learning from a book or video
PostPosted: Mon Jun 03, 2013 9:07 am 
User avatar
Joined: Sun Feb 22, 2009 1:33 pm
Posts: 4891
it's important to have a good basic understanding of Maya, as a lot of studios use it.
They may be put off hiring you if you say you don't know it.

Don't lie though, you may have to do a test on the spot in an interview!

_________________
Mila Executive Producer
info@3d-for-games.com

http://www.3D-For-Games.com
http://www.ThePixelBullies.com


Profile  Offline
 
 Post subject: Re: Learning from a book or video
PostPosted: Mon Jun 03, 2013 5:12 pm 
User avatar
Joined: Wed Jan 11, 2012 11:04 pm
Posts: 114
Hi Andy,

I agree to a point that you have to be able to use different packages, and I do use a lot of packages in my workflow. eg photoshop, illustrator. Also tried zbrush, but didn't get on with the interface and now I am learning mudbox. It is like zbrush but has a decent interface.

I have tried maya but didn't really get on with the strange interface.
Then I thought it is better to be a master of one rather than slightly dubious on both heh heh.

I spent a couple of months learning Inventor as well, and I didn't get on with it like with max heh heh.

_________________
Asimov

"They say you're beautiful and they'll always let you in,
but doors are never open to the child without a trace of sin".
- Ronnie James Dio 1987.
http://www.asimoventerprises.co.uk


Profile  Offline
 
 Post subject: Re: Learning from a book or video
PostPosted: Sun Sep 08, 2013 12:36 pm 
User avatar
Joined: Sun Feb 22, 2009 1:33 pm
Posts: 4891
master of 1, basic understanding of the other is best.

_________________
Mila Executive Producer
info@3d-for-games.com

http://www.3D-For-Games.com
http://www.ThePixelBullies.com


Profile  Offline
 
 Post subject: Re: Learning from a book or video
PostPosted: Mon Apr 07, 2014 12:43 am 
User avatar
Joined: Fri May 18, 2012 2:58 pm
Posts: 42
Location: Middlesbrough
It might be worth learning the basics of as many programs/tools as you can get your hands on. Even if your skills with them aren't too advanced. The more of these you can list on your CV and can demonstrate skills with, the better things will be.

Maya can be VERY beneficial, as Andy has stated. I too am a pure Max user, but I can get on with Maya just fine. The only problem I have with it is the unwrap editor, but there are workarounds to that, such as plugins. Practice will make perfect.

Throughout the course of my Masters degree, I had to utilize many tools to get the job done. In addition, I was only one out of my peers who had the initiative to learn Unity3D in my own time; and that is what contributed to me landing employment in an emerging games tech start-up business. In my humble experience, that can make all the difference in the world.

_________________
Artist, Teesside University

http://www.jc-portfolio.co.uk/


Profile  Offline
 

Display posts from previous:  Sort by  

Post new topic Reply to topic  [ 8 posts ] 


Who is online

Users browsing this forum: No registered users and 1 guest

Panel

Top You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Search for:
Jump to:  
 cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Dizayn Ercan Koc